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    Searched refs:deInRange32 (Results 1 - 12 of 12) sorted by null

  /external/deqp/framework/opengl/
gluShaderUtil.hpp 234 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); }
235 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4);
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gluShaderLibrary.cpp 252 return deInRange32(c, '0', '9');
257 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z');
262 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '_') || (c == '-') || (c == '.');
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gluShaderUtil.cpp 704 DE_ASSERT(deInRange32(size, 1, 4));
  /external/deqp/framework/common/
tcuRGBA.hpp 61 DE_ASSERT(deInRange32(r, 0, 255));
62 DE_ASSERT(deInRange32(g, 0, 255));
63 DE_ASSERT(deInRange32(b, 0, 255));
64 DE_ASSERT(deInRange32(a, 0, 255));
75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << RED_SHIFT)) | ((deUint32)v << RED_SHIFT); }
76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << GREEN_SHIFT)) | ((deUint32)v << GREEN_SHIFT); }
77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << BLUE_SHIFT)) | ((deUint32)v << BLUE_SHIFT); }
78 void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << ALPHA_SHIFT)) | ((deUint32)v << ALPHA_SHIFT); }
tcuPixelFormat.hpp 79 DE_ASSERT(deInRange32(bits, 4, 8));
tcuTextureUtil.cpp 444 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
445 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
446 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
447 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
569 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
570 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
571 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
572 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
638 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
639 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE
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tcuTexture.cpp     [all...]
  /external/deqp/framework/delibs/debase/
deInt32.h 110 DE_INLINE deBool deInRange32 (int a, int mn, int mx)
122 * \see deInRange32()
575 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32));
576 DE_ASSERT(deInRange32(numBits, 0, 32));
577 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32));
592 DE_ASSERT(deInRange32(numBits, 1, 32));
601 DE_ASSERT(deInRange32(numBits, 1, 32));
613 DE_ASSERT(deInRange32(numBits, 1, 32));
625 DE_ASSERT(deInRange32(numBits, 1, 32));
  /external/deqp/framework/delibs/deimage/
deARGB.h 51 DE_ASSERT(deInRange32(f, 0, 256));
  /external/deqp/framework/qphelper/
qpTestLog.c 856 DE_ASSERT(deInRange32(width, 1, 16384));
857 DE_ASSERT(deInRange32(height, 1, 16384));
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  /external/deqp/modules/gles31/functional/
es31fAtomicCounterTests.cpp 654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx]))
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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