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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
localintermediate.h 132 vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), depthLayout(EldNone), depthReplacing(false), blendEquations(0),
301 if (depthLayout != EldNone)
302 return depthLayout == d;
303 depthLayout = d;
306 TLayoutDepth getDepth() const { return depthLayout; }
375 TLayoutDepth depthLayout;
linkValidate.cpp 95 if (depthLayout == EldNone)
96 depthLayout = unit.depthLayout;
97 else if (depthLayout != unit.depthLayout)
    [all...]
intermOut.cpp     [all...]

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