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Searched
refs:depthLayout
(Results
1 - 3
of
3
) sorted by null
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
localintermediate.h
132
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false),
depthLayout
(EldNone), depthReplacing(false), blendEquations(0),
301
if (
depthLayout
!= EldNone)
302
return
depthLayout
== d;
303
depthLayout
= d;
306
TLayoutDepth getDepth() const { return
depthLayout
; }
375
TLayoutDepth
depthLayout
;
linkValidate.cpp
95
if (
depthLayout
== EldNone)
96
depthLayout
= unit.
depthLayout
;
97
else if (
depthLayout
!= unit.
depthLayout
)
[
all
...]
intermOut.cpp
[
all
...]
Completed in 3726 milliseconds