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    Searched refs:dstRegion (Results 1 - 4 of 4) sorted by null

  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Region_Delegate.java 279 Region_Delegate dstRegion = sManager.getDelegate(native_dst);
280 if (dstRegion == null) {
289 dstRegion.mArea.reset();
290 dstRegion.mArea.add(srcRegion.mArea);
297 Region_Delegate dstRegion = sManager.getDelegate(native_dst);
298 if (dstRegion == null) {
302 dstRegion.mArea = new Area(new Rectangle2D.Float(left, top, right - left, bottom - top));
303 return dstRegion.mArea.getBounds().isEmpty() == false;
308 Region_Delegate dstRegion = sManager.getDelegate(native_dst);
309 if (dstRegion == null)
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  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_xv.c 492 RegionPtr dstRegion,
524 REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
528 dxo = dstRegion->extents.x1;
529 dyo = dstRegion->extents.y1;
531 pbox = REGION_RECTS(dstRegion);
532 nbox = REGION_NUM_RECTS(dstRegion);
542 DamageDamageRegion(&pPixmap->drawable, dstRegion);
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 363 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
377 setPixelColors(quadColors, dstRegion, grid, dst);
407 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
688 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion);
710 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
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  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 460 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
474 setPixelColors(quadColors, dstRegion, grid, dst);
504 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
788 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion);
810 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
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