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Searched
refs:engine_load3DTexture
(Results
1 - 3
of
3
) sorted by null
/hardware/qcom/display/msm8998/gpu_tonemapper/
engine.h
31
unsigned int
engine_load3DTexture
(void *data, int sz, int format);
Tonemapper.cpp
74
tonemapper->tonemapTexture =
engine_load3DTexture
(colorMap, colorMapSize, 0);
glengine.cpp
124
unsigned int
engine_load3DTexture
(void *colorMapData, int sz, int format)
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