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    Searched refs:engine_load3DTexture (Results 1 - 3 of 3) sorted by null

  /hardware/qcom/display/msm8998/gpu_tonemapper/
engine.h 31 unsigned int engine_load3DTexture(void *data, int sz, int format);
Tonemapper.cpp 74 tonemapper->tonemapTexture = engine_load3DTexture(colorMap, colorMapSize, 0);
glengine.cpp 124 unsigned int engine_load3DTexture(void *colorMapData, int sz, int format)

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