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    Searched refs:fOutputColor (Results 1 - 25 of 63) sorted by null

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  /external/skia/src/core/
SkNormalSourcePriv.h 34 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
SkNormalFlatSource.cpp 34 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
SkColorMatrixFilterRowMajor255.cpp 312 args.fOutputColor,
317 args.fOutputColor, args.fOutputColor);
318 fragBuilder->codeAppendf("\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor);
SkNormalMapSource.cpp 57 args.fOutputColor);
72 args.fOutputColor);
  /external/skia/src/gpu/effects/
GrBlurredEdgeFragmentProcessor.cpp 44 fragBuilder->codeAppendf("%s = vec4(factor*color.g);", args.fOutputColor);
46 fragBuilder->codeAppendf("%s = vec4(factor*color.a);", args.fOutputColor);
GrConstColorProcessor.cpp 31 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorUni);
34 fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, args.fInputColor,
38 fragBuilder->codeAppendf("%s = %s.a * %s;", args.fOutputColor, args.fInputColor,
GrMatrixConvolutionEffect.cpp 101 fragBuilder->codeAppendf("%s = sum * %s + %s;", args.fOutputColor, gain, bias);
102 fragBuilder->codeAppendf("%s.a = clamp(%s.a, 0, 1);", args.fOutputColor, args.fOutputColor);
104 args.fOutputColor, args.fOutputColor, args.fOutputColor);
113 fragBuilder->codeAppendf("%s.a = c.a;", args.fOutputColor);
114 fragBuilder->codeAppendf("%s.rgb = clamp(sum.rgb * %s + %s, 0, 1);", args.fOutputColor, gain, bias);
115 fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor);
    [all...]
GrBitmapTextGeoProc.cpp 45 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
47 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
64 fragBuilder->codeAppendf("%s = ", args.fOutputColor);
65 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
GrDitherEffect.cpp 77 args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str());
GrShadowGeoProc.cpp 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor);
GrGaussianConvolutionFragmentProcessor.cpp 61 fragBuilder->codeAppendf("%s = vec4(0, 0, 0, 0);", args.fOutputColor);
86 fragBuilder->codeAppendf("%s += ", args.fOutputColor);
96 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
GrSRGBEffect.cpp 51 args.fOutputColor,
GrSimpleTextureEffect.cpp 50 fragBuilder->codeAppendf("%s = ", args.fOutputColor);
GrXfermodeFragmentProcessor.cpp 217 args.fOutputColor,
222 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor);
431 GrGLSLBlend::AppendMode(fragBuilder, inputColor, childStr, args.fOutputColor, mode);
433 GrGLSLBlend::AppendMode(fragBuilder, childStr, inputColor, args.fOutputColor, mode);
GrYUVEffect.cpp 112 fragBuilder->codeAppendf("%s = vec4(", args.fOutputColor);
261 args.fOutputColor, uniName, uniName, uniName, uniName,
273 args.fOutputColor, uniName, uniName, uniName, uniName);
283 args.fOutputColor, uniName, uniName);
  /external/skia/src/effects/
SkOverdrawColorFilter.cpp 130 fragBuilder->codeAppendf("%s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
138 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
144 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
150 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
156 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
162 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
168 fragBuilder->codeAppendf(" %s.rgba = vec4(%f, %f, %f, %f);", args.fOutputColor,
SkLumaColorFilter.cpp 91 args.fOutputColor);
SkPerlinNoiseShader.cpp     [all...]
SkArithmeticImageFilter.cpp 256 args.fOutputColor, kUni, kUni, kUni, kUni);
257 fragBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", args.fOutputColor,
258 args.fOutputColor);
260 fragBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);", args.fOutputColor,
261 args.fOutputColor, args.fOutputColor);
  /external/skia/src/gpu/glsl/
GrGLSLPrimitiveProcessor.h 90 , fOutputColor(outputColor)
105 const char* fOutputColor;
GrGLSLFragmentProcessor.h 127 , fOutputColor(outputColor)
138 const char* fOutputColor;
GrGLSLFragmentProcessor.cpp 24 this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args);
  /external/skia/src/gpu/
GrFragmentProcessor.cpp 128 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, args.fInputColor);
130 args.fOutputColor, args.fInputColor);
164 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, args.fInputColor);
167 fragBuilder->codeAppendf("%s.rgb *= invAlpha;", args.fOutputColor);
233 args.fOutputColor, args.fInputColor, swizzle.c_str());
287 fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor,
289 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor);
  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp     [all...]
  /external/skia/tests/
ImageStorageTest.cpp 64 fb->codeAppendf("%s = vec4(ivals)/255;", args.fOutputColor);
66 fb->codeAppendf("%s = %s;", args.fOutputColor, imageLoadStr.c_str());

Completed in 366 milliseconds

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