/external/skia/src/gpu/glsl/ |
GrGLSLXferProcessor.h | 47 , fTexSamplers(texSamplers) 59 const SamplerHandle* fTexSamplers;
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GrGLSLPrimitiveProcessor.h | 94 , fTexSamplers(texSamplers) 109 const SamplerHandle* fTexSamplers;
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GrGLSLFragmentProcessor.h | 130 , fTexSamplers(textureSamplers) 141 const TextureSamplers& fTexSamplers;
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GrGLSLFragmentProcessor.cpp | 50 TextureSamplers textureSamplers = args.fTexSamplers.childInputs(childIndex);
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GrGLSLXferProcessor.cpp | 62 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "_dstTexCoord", kVec2f_GrSLType);
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/external/skia/src/gpu/effects/ |
GrSimpleTextureEffect.cpp | 52 args.fTexSamplers[0],
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GrBitmapTextGeoProc.cpp | 66 args.fTexSamplers[0], 73 fragBuilder->appendTextureLookup(args.fTexSamplers[0], v.fsIn(), kVec2f_GrSLType);
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GrYUVEffect.cpp | 113 fragBuilder->appendTextureLookup(args.fTexSamplers[0], 117 fragBuilder->appendTextureLookup(args.fTexSamplers[1], 124 fragBuilder->appendTextureLookup(args.fTexSamplers[2],
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GrDistanceFieldGeoProc.cpp | 98 fragBuilder->appendTextureLookup(args.fTexSamplers[0], 355 fragBuilder->appendTextureLookup(args.fTexSamplers[0], 650 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv", kVec2f_GrSLType); 657 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv_adjusted", kVec2f_GrSLType); 663 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv_adjusted", kVec2f_GrSLType); [all...] |
GrMatrixConvolutionEffect.cpp | 92 args.fTexSamplers[0]); 112 args.fTexSamplers[0]);
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GrBicubicEffect.cpp | 103 args.fTexSamplers[0]);
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GrGaussianConvolutionFragmentProcessor.cpp | 87 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "coord");
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GrTextureDomain.cpp | 302 args.fTexSamplers[0], 405 args.fTexSamplers[0],
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GrConfigConversionEffect.cpp | 34 fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fTransformedCoords[0].c_str(),
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/external/skia/src/effects/ |
GrAlphaThresholdFragmentProcessor.cpp | 106 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "coord", kVec2f_GrSLType, 110 fragBuilder->appendTextureLookup(args.fTexSamplers[1], "mask_coord");
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SkPerlinNoiseShader.cpp | 676 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[0], xCoords.c_str(), 687 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[0], xCoords.c_str(), 712 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[1], latticeCoords.c_str(), 724 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[1], latticeCoords.c_str(), 740 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[1], latticeCoords.c_str(), 752 fragBuilder->appendTextureLookup(&noiseCode, args.fTexSamplers[1], latticeCoords.c_str(), [all...] |
SkTableColorFilter.cpp | 464 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 469 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 474 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 479 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str());
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GrCircleBlurFragmentProcessor.cpp | 64 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "vec2(dist, 0.5)");
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SkDisplacementMapEffect.cpp | 579 fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fTransformedCoords[0].c_str(), 634 args.fTexSamplers[1],
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SkBlurMaskFilter.cpp | [all...] |
SkMagnifierImageFilter.cpp | 195 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "mix_coord", kVec2f_GrSLType,
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/external/skia/experimental/SkPerlinNoiseShader2/ |
SkPerlinNoiseShader2.cpp | [all...] |
/external/skia/src/effects/gradients/ |
SkTwoPointConicalGradient_gpu.cpp | 282 args.fTexSamplers); 553 args.fTexSamplers); 736 args.fTexSamplers); [all...] |
SkSweepGradient.cpp | 230 args.fTexSamplers);
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SkRadialGradient.cpp | 340 args.fTexSamplers);
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