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Searched
refs:fUniformHandler
(Results
1 - 25
of
57
) sorted by null
1
2
3
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h
66
GrGLSLUniformHandler* uniformHandler() override { return &
fUniformHandler
; }
67
const GrGLSLUniformHandler* uniformHandler() const override { return &
fUniformHandler
; }
73
GrGLUniformHandler
fUniformHandler
;
GrGLProgramBuilder.cpp
65
,
fUniformHandler
(this) {
174
fUniformHandler
.bindUniformLocations(programID, fGpu->glCaps());
224
fUniformHandler
.getUniformLocations(programID, fGpu->glCaps());
258
fUniformHandler
.fUniforms,
259
fUniformHandler
.fSamplers,
260
fUniformHandler
.fImageStorages,
/external/skia/src/gpu/vk/
GrVkPipelineStateBuilder.h
68
GrGLSLUniformHandler* uniformHandler() override { return &
fUniformHandler
; }
69
const GrGLSLUniformHandler* uniformHandler() const override { return &
fUniformHandler
; }
74
GrVkUniformHandler
fUniformHandler
;
GrVkPipelineStateBuilder.cpp
46
,
fUniformHandler
(this) {
106
resourceProvider.getSamplerDescriptorSetHandle(
fUniformHandler
, &samplerDSHandle);
181
fUniformHandler
.fUniforms,
182
fUniformHandler
.fCurrentVertexUBOOffset,
183
fUniformHandler
.fCurrentFragmentUBOOffset,
184
(uint32_t)
fUniformHandler
.numSamplers(),
/external/skia/src/gpu/glsl/
GrGLSLXferProcessor.h
40
,
fUniformHandler
(uniformHandler)
52
GrGLSLUniformHandler*
fUniformHandler
;
GrGLSLPrimitiveProcessor.h
87
,
fUniformHandler
(uniformHandler)
102
GrGLSLUniformHandler*
fUniformHandler
;
GrGLSLFragmentProcessor.h
124
,
fUniformHandler
(uniformHandler)
135
GrGLSLUniformHandler*
fUniformHandler
;
GrGLSLFragmentProcessor.cpp
54
args.
fUniformHandler
,
GrGLSLXferProcessor.cpp
23
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
/external/skia/src/gpu/effects/
GrShadowGeoProc.cpp
24
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
GrConstColorProcessor.cpp
21
fColorUniform = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
GrSimpleTextureEffect.cpp
47
fColorSpaceHelper.emitCode(args.
fUniformHandler
, textureEffect.colorSpaceXform());
GrYUVEffect.cpp
109
fMatrixUni = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
253
fRGBToYUVUni = args.
fUniformHandler
->addUniformArray(
265
fRGBToYUVUni = args.
fUniformHandler
->addUniformArray(
278
fRGBToYUVUni = args.
fUniformHandler
->addUniform(
GrBicubicEffect.cpp
45
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
98
args.
fUniformHandler
,
GrOvalEffect.cpp
116
fCircleUniform = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
285
fEllipseUniform = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
295
fScaleUniform = args.
fUniformHandler
->addUniform(
GrTextureDomain.cpp
295
fColorSpaceHelper.emitCode(args.
fUniformHandler
, tde.colorSpaceXform());
297
args.
fUniformHandler
,
392
fScaleAndTranslateUni = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
400
args.
fUniformHandler
,
GrConvexPolyEffect.cpp
102
fRectUniform = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
191
fEdgeUniform = args.
fUniformHandler
->addUniformArray(kFragment_GrShaderFlag,
GrBitmapTextGeoProc.cpp
27
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
/external/skia/src/gpu/
GrPathProcessor.cpp
39
fColorUniform = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
/external/skia/src/effects/gradients/
SkSweepGradient.cpp
208
this->emitUniforms(args.
fUniformHandler
, ge);
225
args.
fUniformHandler
,
SkRadialGradient.cpp
330
this->emitUniforms(args.
fUniformHandler
, ge);
335
args.
fUniformHandler
,
/external/skia/src/core/
SkNormalBevelSource.cpp
52
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
SkNormalMapSource.cpp
42
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
/external/skia/src/effects/
GrAlphaThresholdFragmentProcessor.cpp
87
GrGLSLUniformHandler* uniformHandler = args.
fUniformHandler
;
SkDisplacementMapEffect.cpp
566
fScaleUni = args.
fUniformHandler
->addUniform(kFragment_GrShaderFlag,
568
const char* scaleUni = args.
fUniformHandler
->getUniformCStr(fScaleUni);
575
fColorSpaceHelper.emitCode(args.
fUniformHandler
, displacementMap.colorSpaceXform());
629
args.
fUniformHandler
,
Completed in 483 milliseconds
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