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Searched
refs:fVertexUniformBuffer
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/vk/
GrVkPipelineState.cpp
71
fVertexUniformBuffer
.reset(GrVkUniformBuffer::Create(gpu, vertexUniformSize));
119
if (
fVertexUniformBuffer
) {
120
fVertexUniformBuffer
->release(gpu);
146
fVertexUniformBuffer
->abandon();
231
if (
fVertexUniformBuffer
.get() || fFragmentUniformBuffer.get()) {
233
fVertexUniformBuffer
.get(),
257
if (
fVertexUniformBuffer
.get()) {
260
vertBufferInfo.buffer =
fVertexUniformBuffer
->buffer();
261
vertBufferInfo.offset =
fVertexUniformBuffer
->offset();
262
vertBufferInfo.range =
fVertexUniformBuffer
->size()
[
all
...]
GrVkPipelineState.h
212
std::unique_ptr<GrVkUniformBuffer>
fVertexUniformBuffer
;
Completed in 475 milliseconds