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    Searched refs:fVertexUniformBuffer (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/vk/
GrVkPipelineState.cpp 71 fVertexUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, vertexUniformSize));
119 if (fVertexUniformBuffer) {
120 fVertexUniformBuffer->release(gpu);
146 fVertexUniformBuffer->abandon();
231 if (fVertexUniformBuffer.get() || fFragmentUniformBuffer.get()) {
233 fVertexUniformBuffer.get(),
257 if (fVertexUniformBuffer.get()) {
260 vertBufferInfo.buffer = fVertexUniformBuffer->buffer();
261 vertBufferInfo.offset = fVertexUniformBuffer->offset();
262 vertBufferInfo.range = fVertexUniformBuffer->size()
    [all...]
GrVkPipelineState.h 212 std::unique_ptr<GrVkUniformBuffer> fVertexUniformBuffer;

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