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Searched
refs:float4x4
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl
29
float4x4
proj;
30
float4x4
modelview;
56
result.position = mul((
float4x4
)proj, float4(view, 1));
d3d11gears.cpp
57
float4x4
projection;
58
float4x4
modelview;
282
void draw_one(ID3D11DeviceContext* ctx, cbuf_t& cbd, const
float4x4
& modelview, float angle)
286
float4x4
m2 = modelview;
394
float4x4
proj;
395
float4x4
m;
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl
34
float4x4
model;
35
float4x4
view_proj;
/external/vulkan-validation-layers/libs/glm/gtx/
compatibility.hpp
136
typedef detail::tmat4x4<float, highp>
float4x4
; //!< \brief single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
typedef in namespace:glm
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11u.h
348
typedef mat_t<float, 4, 4>
float4x4
;
typedef
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