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Searched
refs:flushed_depth_texture
(Results
1 - 9
of
9
) sorted by null
/external/mesa3d/src/gallium/drivers/radeonsi/
r600_resource.h
52
struct r600_resource_texture *
flushed_depth_texture
;
member in struct:r600_resource_texture
r600_texture.c
250
if (rtex->
flushed_depth_texture
)
251
si_resource_reference((struct si_resource **)&rtex->
flushed_depth_texture
, NULL);
327
trans->transfer.stride = rtex->
flushed_depth_texture
->surface.level[level].pitch_bytes;
328
trans->offset = r600_texture_get_offset(rtex->
flushed_depth_texture
, level, box->z);
391
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->
flushed_depth_texture
)
414
if (rtex->
flushed_depth_texture
)
415
buf = rtex->
flushed_depth_texture
->resource.cs_buf;
443
if (rtex->
flushed_depth_texture
) {
444
buf = rtex->
flushed_depth_texture
->resource.cs_buf;
633
if (rtex->
flushed_depth_texture
)
[
all
...]
r600_blit.c
139
surf_tmpl.format = texture->
flushed_depth_texture
->real_format;
142
(struct pipe_resource*)texture->
flushed_depth_texture
, &surf_tmpl);
397
(struct pipe_resource *)texture->
flushed_depth_texture
, 0,
si_state.c
[
all
...]
/external/mesa3d/src/gallium/drivers/r600/
r600_resource.h
56
struct r600_texture *
flushed_depth_texture
;
member in struct:r600_texture
r600_texture.c
236
if (rtex->
flushed_depth_texture
)
237
pipe_resource_reference((struct pipe_resource **)&rtex->
flushed_depth_texture
, NULL);
566
struct r600_texture **
flushed_depth_texture
= staging ?
local
567
staging : &rtex->
flushed_depth_texture
;
569
if (!staging && rtex->
flushed_depth_texture
)
587
*
flushed_depth_texture
= (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588
if (*
flushed_depth_texture
== NULL) {
593
(*
flushed_depth_texture
)->is_flushing_texture = TRUE;
[
all
...]
r600_blit.c
139
struct r600_texture *
flushed_depth_texture
= staging ?
local
140
staging : texture->
flushed_depth_texture
;
198
surf_tmpl.format =
flushed_depth_texture
->resource.b.b.format;
204
&
flushed_depth_texture
->resource.b.b, &surf_tmpl);
r600_state.c
1050
tmp = tmp->
flushed_depth_texture
;
[
all
...]
evergreen_state.c
1025
tmp = tmp->
flushed_depth_texture
;
[
all
...]
Completed in 446 milliseconds