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Searched
refs:fogScale
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/swrast/
s_fog.c
67
#define LINEAR_FOG(f, coord) f = (fogEnd - coord) *
fogScale
165
const GLfloat
fogScale
= (ctx->Fog.Start == ctx->Fog.End)
/external/swiftshader/src/Renderer/
PixelProcessor.cpp
882
float
fogScale
= -1.0f / (end - start);
883
float fogOffset = end * -
fogScale
;
885
fog.scale = replicate(
fogScale
);
Completed in 127 milliseconds