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Searched
refs:fragmentCompileStatus
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/egl/
teglSwapBuffersTests.cpp
142
deInt32
fragmentCompileStatus
;
180
gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &
fragmentCompileStatus
);
210
if (linkStatus == 0 || vertexCompileStatus == 0 ||
fragmentCompileStatus
== 0)
216
log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource,
fragmentCompileStatus
!= 0, fragmentInfoLog);
225
TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 &&
fragmentCompileStatus
!= 0);
teglGetFrameTimestampsTests.cpp
364
deInt32
fragmentCompileStatus
;
402
gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &
fragmentCompileStatus
);
432
if (linkStatus == 0 || vertexCompileStatus == 0 ||
fragmentCompileStatus
== 0)
438
log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource,
fragmentCompileStatus
!= 0, fragmentInfoLog);
447
TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 &&
fragmentCompileStatus
!= 0);
teglNativeColorMappingTests.cpp
110
deInt32
fragmentCompileStatus
;
148
gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &
fragmentCompileStatus
);
178
if (linkStatus == 0 || vertexCompileStatus == 0 ||
fragmentCompileStatus
== 0)
184
log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource,
fragmentCompileStatus
!= 0, fragmentInfoLog);
193
TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 &&
fragmentCompileStatus
!= 0);
teglNativeCoordMappingTests.cpp
110
deInt32
fragmentCompileStatus
;
148
gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &
fragmentCompileStatus
);
178
if (linkStatus == 0 || vertexCompileStatus == 0 ||
fragmentCompileStatus
== 0)
184
log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource,
fragmentCompileStatus
!= 0, fragmentInfoLog);
193
TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 &&
fragmentCompileStatus
!= 0);
Completed in 41 milliseconds