d3d11gears.cpp | 66 struct gear gears[3]; variable in typeref:struct:gear 287 m2 = mat_push_translate(m2, gears[i].x, gears[i].y, 0.0f); 288 m2 = mat_push_rotate(m2, 2, angle * gears[i].wmul + gears[i].t0); 291 cbd.diffuse = gears[i].color; 292 cbd.specular = gears[i].color; 297 gears[i].mesh->bind_and_draw(ctx); 512 gears[0].color = vec(0.8f, 0.1f, 0.0f, 1.0f); 513 gears[1].color = vec(0.0f, 0.8f, 0.2f, 1.0f) [all...] |