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    Searched refs:get2DArray (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;}
glsShaderRenderCase.cpp 285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break;
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 135 const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; }
vktShaderRender.cpp 405 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray(); break;
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