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Searched
refs:get2DArray
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
104
const glu::Texture2DArray*
get2DArray
(void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;}
glsShaderRenderCase.cpp
285
case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.
get2DArray
()->getRefTexture(); break;
514
case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.
get2DArray
()->getGLTexture(); break;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp
135
const tcu::Texture2DArray&
get2DArray
(void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; }
vktShaderRender.cpp
405
case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.
get2DArray
(); break;
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