/external/swiftshader/src/OpenGL/libGL/ |
Framebuffer.h | 54 Renderbuffer *getColorbuffer();
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Framebuffer.cpp | 157 Renderbuffer *Framebuffer::getColorbuffer() 234 Renderbuffer *colorbuffer = getColorbuffer();
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Texture.cpp | 442 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); 471 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); 932 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); 975 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight());
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Framebuffer.h | 52 Renderbuffer *getColorbuffer();
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Framebuffer.cpp | 166 Renderbuffer *Framebuffer::getColorbuffer() 243 Renderbuffer *colorbuffer = getColorbuffer();
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Texture.cpp | 581 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); 610 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight());
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libGLES_CM.cpp | 893 if(context->getFramebufferName() != 0 && framebuffer->getColorbuffer()->getSamples() > 1) 898 es1::Renderbuffer *source = framebuffer->getColorbuffer(); 1011 es1::Renderbuffer *source = framebuffer->getColorbuffer(); [all...] |
Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.h | 59 Renderbuffer *getColorbuffer(GLuint index);
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Framebuffer.cpp | 216 Renderbuffer *Framebuffer::getColorbuffer(GLuint index) 224 return getColorbuffer(context->getReadFramebufferColorIndex()); 317 Renderbuffer *colorbuffer = getColorbuffer(i);
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/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 361 deUint32 getColorbuffer (void) const { return m_colorbuffer; } 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); 801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); 900 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); 902 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer()); 977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); [all...] |
es2fDepthTests.cpp | 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fStencilTests.cpp | 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fClippingTests.cpp | 518 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 655 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es2fTextureUnitTests.cpp | 805 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fFboTestCase.cpp | 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fStencilTests.cpp | 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fClippingTests.cpp | 521 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 658 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es3fTextureUnitTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es31fTextureSpecificationTests.cpp | 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); [all...] |
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 593 rr::MultisamplePixelBufferAccess getColorbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorbuffer.getAccess()); } [all...] |