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    Searched refs:getContextTypeGLSLVersion (Results 1 - 13 of 13) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 48 const std::string glslVersionDecl = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
116 shaderArgs["VERSIONDECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()));
es31fShaderImageLoadStoreTests.cpp 893 const std::string glslVersionDeclaration = getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(renderCtx.getType()));
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es31fShaderMultisampleInterpolationTests.cpp 56 args["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
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es31fTextureBorderClampTests.cpp 686 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType());
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es31fGeometryShaderTests.cpp 122 args["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
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es31fTessellationGeometryInteractionTests.cpp 62 shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
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  /external/deqp/framework/opengl/
gluShaderUtil.hpp 64 GLSLVersion getContextTypeGLSLVersion (ContextType type);
gluShaderUtil.cpp 127 GLSLVersion getContextTypeGLSLVersion (ContextType type)
gluES3PlusWrapperContext.cpp 87 , nativeGLSLVersion (glu::getContextTypeGLSLVersion(ctx.getType()))
  /external/deqp/modules/glshared/
glsScissorTests.cpp 202 const glu::ShaderProgram shader (m_renderCtx, genShaders(glu::getContextTypeGLSLVersion(m_renderCtx.getType())));
612 const glu::ShaderProgram shader (m_renderCtx, genShaders(glu::getContextTypeGLSLVersion(m_renderCtx.getType())));
glsAttributeLocationTests.cpp 257 const glu::GLSLVersion contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
288 const glu::GLSLVersion contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
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glsTextureBufferCase.cpp 387 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(renderContext.getType());
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glsBuiltinPrecisionTests.cpp     [all...]

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