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    Searched refs:getRenderPipelineType (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/hwui/tests/unit/
CanvasContextTests.cpp 49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
  /frameworks/base/libs/hwui/tests/common/
TestUtils.cpp 55 if (Properties::getRenderPipelineType() == RenderPipelineType::OpenGL) {
57 } else if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
136 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
144 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
TestUtils.h 58 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
  /frameworks/base/libs/hwui/
Properties.h 310 static RenderPipelineType getRenderPipelineType();
Properties.cpp 210 RenderPipelineType Properties::getRenderPipelineType() {
236 auto renderType = getRenderPipelineType();
  /frameworks/base/libs/hwui/pipeline/skia/
GLFunctorDrawable.cpp 54 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
SkiaOpenGLReadback.cpp 43 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 69 auto renderType = Properties::getRenderPipelineType();
89 auto renderType = Properties::getRenderPipelineType();
106 auto renderType = Properties::getRenderPipelineType();
124 auto renderType = Properties::getRenderPipelineType();
491 auto renderType = Properties::getRenderPipelineType();
EglManager.cpp 126 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
RenderThread.cpp 206 auto renderType = Properties::getRenderPipelineType();

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