/external/swiftshader/src/OpenGL/libGL/ |
Framebuffer.h | 56 Renderbuffer *getStencilbuffer();
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Framebuffer.cpp | 167 Renderbuffer *Framebuffer::getStencilbuffer() 206 Renderbuffer *stencilbufferObject = getStencilbuffer(); 336 stencilbuffer = getStencilbuffer();
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Framebuffer.h | 50 egl::Image *getStencilBuffer(); 54 Renderbuffer *getStencilbuffer();
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Framebuffer.cpp | 154 egl::Image *Framebuffer::getStencilBuffer() 176 Renderbuffer *Framebuffer::getStencilbuffer() 215 Renderbuffer *stencilbufferObject = getStencilbuffer(); 342 stencilbuffer = getStencilbuffer();
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.h | 57 egl::Image *getStencilBuffer(); 62 Renderbuffer *getStencilbuffer();
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Framebuffer.cpp | 204 egl::Image *Framebuffer::getStencilBuffer() 232 Renderbuffer *Framebuffer::getStencilbuffer() 287 Renderbuffer *stencilbufferObject = getStencilbuffer(); 425 stencilbuffer = getStencilbuffer();
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Context.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fFboRenderTest.cpp | 363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es2fStencilTests.cpp | 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fClippingTests.cpp | 518 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 655 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es2fTextureUnitTests.cpp | 805 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es2fTextureSpecificationTests.cpp | 432 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fFboTestCase.cpp | 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fStencilTests.cpp | 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fClippingTests.cpp | 521 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 658 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es3fTextureUnitTests.cpp | [all...] |
es3fFboRenderTest.cpp | 471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es31fTextureSpecificationTests.cpp | 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); [all...] |
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 595 rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess()); } [all...] |