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    Searched refs:gl_texture_unit (Results 1 - 25 of 40) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tex.c 53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
brw_wm_sampler_state.c 87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
gen7_sampler_state.c 41 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
brw_wm.c 448 const struct gl_texture_unit *unit = &ctx->Texture.Unit[unit_id];
  /external/mesa3d/src/mesa/main/
texstate.h 43 static inline struct gl_texture_unit *
texgen.c 51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit,
77 struct gl_texture_unit *texUnit;
299 struct gl_texture_unit *texUnit;
337 struct gl_texture_unit *texUnit;
383 struct gl_texture_unit *texUnit;
texenv.c 50 struct gl_texture_unit *texUnit,
90 struct gl_texture_unit *texUnit,
107 struct gl_texture_unit *texUnit,
178 struct gl_texture_unit *texUnit,
268 struct gl_texture_unit *texUnit,
349 struct gl_texture_unit *texUnit,
393 struct gl_texture_unit *texUnit;
573 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
668 const struct gl_texture_unit *texUnit;
732 const struct gl_texture_unit *texUnit
    [all...]
texstate.c 124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
389 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit)
534 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
642 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
750 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
870 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
enable.c 219 static struct gl_texture_unit *
240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
    [all...]
teximage.h 107 const struct gl_texture_unit *texUnit,
  /external/mesa3d/src/mesa/tnl/
t_vb_texgen.c 342 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
494 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
518 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
t_rasterpos.c 262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 193 get_texgen_coord(struct gl_texture_unit *u, int i)
nv04_context.c 35 texunit_needs_combiners(struct gl_texture_unit *u)
nv10_state_tex.c 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
nv20_state_tex.c 42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
  /external/mesa3d/src/mesa/swrast/
s_fragprog.c 115 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
s_texcombine.c 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
646 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
713 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 116 * settings. Since \c gl_texture_unit::_CurrentCombine is used, both
392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit];
i830_texstate.c 121 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit];
i915_texstate.c 139 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit];
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 263 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
radeon_texstate.c 266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
608 struct gl_texture_unit *texUnit;
864 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c 303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
r200_texstate.c 306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
731 struct gl_texture_unit *texUnit;
868 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[j];
    [all...]

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