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    Searched refs:hasGeometryShader (Results 1 - 3 of 3) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 161 inline bool hasGeometryShader (void) const { return m_geometryShaderSet; }
163 inline size_t getVertexOutputCount (void) const { return hasGeometryShader() ? m_vertexToGeometryVaryings.size() : m_vertexToFragmentVaryings.size(); }
164 inline size_t getFragmentInputCount (void) const { return hasGeometryShader() ? m_geometryToFragmentVaryings.size() : m_vertexToFragmentVaryings.size(); }
166 inline size_t getGeometryInputCount (void) const { return hasGeometryShader() ? m_vertexToGeometryVaryings.size() : 0; }
167 inline size_t getGeometryOutputCount (void) const { return hasGeometryShader() ? m_geometryToFragmentVaryings.size() : 0; }
sglrShaderProgram.cpp 113 if (hasGeometryShader())
146 , m_geomSrc (decl.hasGeometryShader() ? (decl.m_geometrySource) : (""))
147 , m_hasGeometryShader (decl.hasGeometryShader())
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp     [all...]

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