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    Searched refs:hasLocalMatrix (Results 1 - 8 of 8) sorted by null

  /external/skia/src/gpu/
GrDefaultGeoProcFactory.h 104 bool hasLocalMatrix() const { return nullptr != fMatrix; }
GrDefaultGeoProcFactory.cpp 303 if (localCoords.hasLocalMatrix()) {
  /external/skia/src/gpu/ops/
GrNonAAFillRectPerspectiveOp.cpp 245 bool hasLocalMatrix = random->nextBool();
249 hasLocalMatrix = true;
255 hasLocalMatrix ? &localMatrix : nullptr);
GrNonAAFillRectOp.cpp 204 bool hasLocalMatrix = random->nextBool();
209 hasLocalMatrix ? &localMatrix : nullptr);
GrAAFillRectOp.cpp 249 if (info->hasLocalMatrix()) {
288 : RectInfo(color, viewMatrix, rect, devRect, HasLocalMatrix::kNo) {}
289 bool hasLocalMatrix() const { return HasLocalMatrix::kYes == fHasLocalMatrix; }
298 enum class HasLocalMatrix : uint32_t { kNo, kYes };
301 const SkRect& devRect, HasLocalMatrix hasLM)
308 HasLocalMatrix fHasLocalMatrix;
319 : RectInfo(color, viewMatrix, rect, devRect, HasLocalMatrix::kYes)
332 (prev->hasLocalMatrix() ? sizeof(RectWithLocalMatrixInfo) : sizeof(RectInfo));
  /external/skia/src/core/
SkRadialShadowMapShader.cpp 354 bool hasLocalMatrix = buf.readBool();
355 SkAssertResult(!hasLocalMatrix);
SkLightingShader.cpp 409 bool hasLocalMatrix = buf.readBool();
410 SkAssertResult(!hasLocalMatrix);
SkShadowShader.cpp     [all...]

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