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Searched
refs:hb2
(Results
1 - 2
of
2
) sorted by null
/device/google/dragon/audio/hal/dsp/
crossover.c
56
float
hb2
= hp->b2;
local
74
y = hb0*x + hb1*hx1 +
hb2
*hx2 - ha1*hy1 - ha2*hy2;
75
z = hb0*y + hb1*hy1 +
hb2
*hy2 - ha1*hz1 - ha2*hz2;
129
float
hb2
= hp->b2;
local
146
y = hb0*x + hb1*hx1 +
hb2
*hx2 - ha1*hy1 - ha2*hy2;
147
z = hb0*y + hb1*hy1 +
hb2
*hy2 - ha1*hz1 - ha2*hz2;
crossover2.c
243
float
hb2
= hp->b2;
local
271
yL = hb0*xL + hb1*hx1L +
hb2
*hx2L - ha1*hy1L - ha2*hy2L;
272
yR = hb0*xR + hb1*hx1R +
hb2
*hx2R - ha1*hy1R - ha2*hy2R;
273
zL = hb0*yL + hb1*hy1L +
hb2
*hy2L - ha1*hz1L - ha2*hz2L;
274
zR = hb0*yR + hb1*hy1R +
hb2
*hy2R - ha1*hz1R - ha2*hz2R;
513
float
hb2
= hp->b2;
local
539
yL = hb0*xL + hb1*hx1L +
hb2
*hx2L - ha1*hy1L - ha2*hy2L;
540
yR = hb0*xR + hb1*hx1R +
hb2
*hx2R - ha1*hy1R - ha2*hy2R;
541
zL = hb0*yL + hb1*hy1L +
hb2
*hy2L - ha1*hz1L - ha2*hz2L;
542
zR = hb0*yR + hb1*hy1R +
hb2
*hy2R - ha1*hz1R - ha2*hz2R
[
all
...]
Completed in 49 milliseconds