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    Searched refs:iBaseEncoding (Results 1 - 3 of 3) sorted by null

  /external/pdfium/core/fpdfapi/font/
cpdf_font.cpp 355 int& iBaseEncoding,
361 iBaseEncoding = bTrueType ? PDFFONT_ENCODING_MS_SYMBOL
363 } else if (!bEmbedded && iBaseEncoding == PDFFONT_ENCODING_BUILTIN) {
364 iBaseEncoding = PDFFONT_ENCODING_WINANSI;
369 if (iBaseEncoding == PDFFONT_ENCODING_ADOBE_SYMBOL ||
370 iBaseEncoding == PDFFONT_ENCODING_ZAPFDINGBATS) {
375 iBaseEncoding = PDFFONT_ENCODING_ADOBE_SYMBOL;
382 GetPredefinedEncoding(bsEncoding, &iBaseEncoding);
390 if (iBaseEncoding != PDFFONT_ENCODING_ADOBE_SYMBOL &&
391 iBaseEncoding != PDFFONT_ENCODING_ZAPFDINGBATS)
    [all...]
cpdf_font.h 92 int& iBaseEncoding,
99 const FX_CHAR* GetAdobeCharName(int iBaseEncoding,
cpdf_cidfont.cpp 639 int iBaseEncoding = PDFFONT_ENCODING_STANDARD;
641 iBaseEncoding = PDFFONT_ENCODING_WINANSI;
643 iBaseEncoding = PDFFONT_ENCODING_MACROMAN;
645 iBaseEncoding, std::vector<CFX_ByteString>(), charcode);
654 if (iBaseEncoding == PDFFONT_ENCODING_STANDARD)
657 if (iBaseEncoding == PDFFONT_ENCODING_WINANSI) {
660 ASSERT(iBaseEncoding == PDFFONT_ENCODING_MACROMAN);

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