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Searched
refs:iBaseEncoding
(Results
1 - 3
of
3
) sorted by null
/external/pdfium/core/fpdfapi/font/
cpdf_font.cpp
355
int&
iBaseEncoding
,
361
iBaseEncoding
= bTrueType ? PDFFONT_ENCODING_MS_SYMBOL
363
} else if (!bEmbedded &&
iBaseEncoding
== PDFFONT_ENCODING_BUILTIN) {
364
iBaseEncoding
= PDFFONT_ENCODING_WINANSI;
369
if (
iBaseEncoding
== PDFFONT_ENCODING_ADOBE_SYMBOL ||
370
iBaseEncoding
== PDFFONT_ENCODING_ZAPFDINGBATS) {
375
iBaseEncoding
= PDFFONT_ENCODING_ADOBE_SYMBOL;
382
GetPredefinedEncoding(bsEncoding, &
iBaseEncoding
);
390
if (
iBaseEncoding
!= PDFFONT_ENCODING_ADOBE_SYMBOL &&
391
iBaseEncoding
!= PDFFONT_ENCODING_ZAPFDINGBATS)
[
all
...]
cpdf_font.h
92
int&
iBaseEncoding
,
99
const FX_CHAR* GetAdobeCharName(int
iBaseEncoding
,
cpdf_cidfont.cpp
639
int
iBaseEncoding
= PDFFONT_ENCODING_STANDARD;
641
iBaseEncoding
= PDFFONT_ENCODING_WINANSI;
643
iBaseEncoding
= PDFFONT_ENCODING_MACROMAN;
645
iBaseEncoding
, std::vector<CFX_ByteString>(), charcode);
654
if (
iBaseEncoding
== PDFFONT_ENCODING_STANDARD)
657
if (
iBaseEncoding
== PDFFONT_ENCODING_WINANSI) {
660
ASSERT(
iBaseEncoding
== PDFFONT_ENCODING_MACROMAN);
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