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    Searched refs:immediate_pipe (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 106 GalliumD3D11ScreenImpl(struct pipe_screen* screen, struct pipe_context* immediate_pipe, BOOL owns_immediate_pipe,unsigned creation_flags, IDXGIAdapter* adapter)
107 : GalliumD3D11Screen(screen, immediate_pipe, adapter), creation_flags(creation_flags)
165 immediate_context = GalliumD3D11ImmediateDeviceContext_Create(this, immediate_pipe, owns_immediate_pipe);
456 void* object = immediate_pipe->create_blend_state(immediate_pipe, &state);
495 void* object = immediate_pipe->create_blend_state(immediate_pipe, &state);
552 void* object = immediate_pipe->create_depth_stencil_alpha_state(immediate_pipe, &state);
595 void* object = immediate_pipe->create_rasterizer_state(immediate_pipe, &state)
    [all...]
d3d11.cpp 148 pipe_context* immediate_pipe; member in struct:GalliumD3D11Screen
165 GalliumD3D11Screen(pipe_screen* screen, struct pipe_context* immediate_pipe, IDXGIAdapter* adapter)
166 : GalliumD3D11ScreenBase(adapter), screen(screen), immediate_pipe(immediate_pipe)
d3d11_objects.h 102 device->immediate_pipe->delete_##gallium##_state(device->immediate_pipe, object); \
662 this->device->immediate_pipe->destroy_query(this->device->immediate_pipe, query);

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