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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
reflection.h 97 int getNumAttributes() { return (int)indexToAttribute.size(); }
100 if (i >= 0 && i < (int)indexToAttribute.size())
101 return indexToAttribute[i];
129 TMapIndexToReflection indexToAttribute;
reflection.cpp 121 reflection.nameToIndex[name] = (int)reflection.indexToAttribute.size();
122 reflection.indexToAttribute.push_back(TObjectReflection(name, 0, mapToGlType(type), 0, 0));
751 for (size_t i = 0; i < indexToAttribute.size(); ++i)
752 indexToAttribute[i].dump();

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