/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetShaderInfoLog.cpp | 5 GLint infoLen = 0; 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 8 infoLen = 512; 10 char* buf = (char*) malloc(infoLen); 16 glGetShaderInfoLog(shader, infoLen, &outLen, buf);
|
glGetProgramInfoLog.cpp | 5 GLint infoLen = 0; 6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
|
glGetProgramPipelineInfoLog.cpp | 5 GLint infoLen = 0; 6 glGetProgramPipelineiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetProgramPipelineInfoLog(shader, infoLen, NULL, buf);
|
/cts/tests/openglperf2/jni/graphics/ |
GLUtils.cpp | 139 GLint infoLen = 0; 140 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 141 if (infoLen > 0) { 142 char* infoLog = (char*) malloc(sizeof(char) * infoLen); 143 glGetShaderInfoLog(shader, infoLen, NULL, infoLog); 176 GLint infoLen = 0; 177 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen); 178 if (infoLen > 0) { 179 char* infoLog = (char*) malloc(sizeof(char) * infoLen); 180 glGetProgramInfoLog(program, infoLen, NULL, infoLog) [all...] |
/external/skia/src/gpu/gl/builders/ |
GrGLShaderStringBuilder.cpp | 100 GrGLint infoLen = GR_GL_INIT_ZERO; 101 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); 102 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 103 if (infoLen > 0) { 107 GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get()));
|
GrGLProgramBuilder.cpp | 203 GrGLint infoLen = GR_GL_INIT_ZERO; 204 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); 205 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 206 if (infoLen > 0) { 211 infoLen+1,
|
/frameworks/base/libs/hwui/ |
Program.cpp | 60 GLint infoLen = 0; 61 glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen); 62 if (infoLen > 1) { 63 GLchar log[infoLen]; 64 glGetProgramInfoLog(mProgramId, infoLen, nullptr, &log[0]);
|
/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 45 GLint infoLen = 0; 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 45 GLint infoLen = 0; 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.cpp | 43 GLint infoLen = 0; 44 glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen); 45 if (infoLen > 1) { 46 GLchar log[infoLen]; 47 glGetProgramInfoLog(programId, infoLen, 0, &log[0]);
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 46 GLint infoLen = 0; 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 48 if (infoLen) { 49 char* buf = (char*) malloc(infoLen); 51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/av/cmds/screenrecord/ |
Program.cpp | 152 GLint infoLen = 0; 153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 154 if (infoLen) { 155 char* buf = new char[infoLen]; 157 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 249 GLint infoLen = 0; 250 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 251 if (infoLen) { 252 char* buf = (char*) malloc(infoLen); 254 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/libs/gui/tests/ |
GLTest.cpp | 265 GLint infoLen = 0; 266 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 268 if (infoLen) { 269 char* buf = (char*) malloc(infoLen); 271 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 89 GLint infoLen = 0; 90 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 91 if (infoLen) { 92 char* buf = (char*) malloc(infoLen); 94 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 41 GLint infoLen = 0; 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 43 if (infoLen) { 44 char* buf = (char*) malloc(infoLen); 46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 317 GLint infoLen = 0; 318 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 319 if (infoLen) { 320 char* buf = new char[infoLen]; 322 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 84 GLint infoLen = 0; 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 86 if (infoLen) { 87 char* buf = (char*) malloc(infoLen); 89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 91 GLint infoLen = 0; 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 93 if (infoLen) { 94 char* buf = (char*) malloc(infoLen); 96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 205 GLint infoLen = 0; 206 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 208 if (infoLen) { 209 char* buf = (char*) malloc(infoLen); 211 glGetShaderInfoLog(shader, infoLen, NULL, buf); [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 255 GLint infoLen = 0; 256 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen); 257 if (infoLen) { 258 char* buf = (char*) malloc(infoLen); 260 RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, nullptr, buf);
|
/system/core/logd/ |
LogKlog.cpp | 714 static const ssize_t infoLen = strlen(info); 727 ((size == infoLen) && !fastcmp<strncasecmp>(tag, info, infoLen))) {
|
/prebuilts/go/darwin-x86/src/syscall/ |
security_windows.go | 289 //sys GetTokenInformation(t Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) = advapi32.GetTokenInformation
|
/prebuilts/go/linux-x86/src/syscall/ |
security_windows.go | 289 //sys GetTokenInformation(t Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) = advapi32.GetTokenInformation
|
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |