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Searched
refs:invMaskB4Q
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/Shader/
Constants.cpp
174
invMaskB4Q
[i][0] = ~-(i >> 0 & 1);
175
invMaskB4Q
[i][1] = ~-(i >> 1 & 1);
176
invMaskB4Q
[i][2] = ~-(i >> 2 & 1);
177
invMaskB4Q
[i][3] = ~-(i >> 3 & 1);
178
invMaskB4Q
[i][4] = ~-(i >> 0 & 1);
179
invMaskB4Q
[i][5] = ~-(i >> 1 & 1);
180
invMaskB4Q
[i][6] = ~-(i >> 2 & 1);
181
invMaskB4Q
[i][7] = ~-(i >> 3 & 1);
Constants.hpp
37
byte8
invMaskB4Q
[16];
PixelRoutine.cpp
799
bufferValue &= *Pointer<Byte8>(constants + OFFSET(Constants,
invMaskB4Q
) + 8 * cMask);
828
zFail &= *Pointer<Byte8>(constants + OFFSET(Constants,
invMaskB4Q
) + 8 * zMask);
833
fail &= *Pointer<Byte8>(constants + OFFSET(Constants,
invMaskB4Q
) + 8 * sMask);
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