HomeSort by relevance Sort by last modified time
    Searched refs:lock1D (Results 1 - 8 of 8) sorted by null

  /frameworks/rs/
rsProgramVertex.cpp 48 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
77 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
95 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
113 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
132 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]));
142 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]));
217 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(rsc, mDefaultAlloc.get()));
rsProgramFragment.cpp 57 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]);
rsScriptC_LibGL.cpp 214 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
244 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
rsAllocation.cpp 422 uint8_t *dst = (uint8_t *)rsc->mHal.funcs.allocation.lock1D(rsc, this);
432 const uint8_t *src = (const uint8_t*)rsc->mHal.funcs.allocation.lock1D(rsc, this);
458 stream->addByteArray(rsc->mHal.funcs.allocation.lock1D(rsc, this), dataSize);
542 void *ptr = mRSC->mHal.funcs.allocation.lock1D(mRSC, this);
567 decRefs(rsc->mHal.funcs.allocation.lock1D(rsc, this), oldDimX - dimX, dimX);
    [all...]
rsMesh.cpp 232 const uint8_t *bp = (const uint8_t *)rsc->mHal.funcs.allocation.lock1D(
rsDriverLoader.cpp 94 ret &= fn(RS_HAL_ALLOCATION_LOCK_1D, (void **)&rsc->mHal.funcs.allocation.lock1D);
rsFont.cpp 586 uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc);
615 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);
rs_hal.h 271 void * (*lock1D)(const Context *rsc, const Allocation *alloc);

Completed in 65 milliseconds