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  /frameworks/native/cmds/flatland/
GLHelper.h 89 GLuint mDitherTexture;
GLHelper.cpp 33 mDitherTexture(0) {
438 if (mDitherTexture == 0) {
446 glGenTextures(1, &mDitherTexture);
447 glBindTexture(GL_TEXTURE_2D, mDitherTexture);
459 *outTexName = mDitherTexture;

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