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  /frameworks/base/libs/hwui/renderthread/
RenderThread.cpp 162 , mFrameCallbackTaskPending(false)
270 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) {
272 mFrameCallbackTaskPending = true;
281 mFrameCallbackTaskPending = false;
339 if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) {
347 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) {
RenderThread.h 149 bool mFrameCallbackTaskPending;

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