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    Searched refs:mIsArmed (Results 1 - 2 of 2) sorted by null

  /system/media/audio_utils/
fifo.cpp 168 mIsArmed(true), // because initial fill level of zero is < mArmLevel
329 mIsArmed = true;
331 if (mIsArmed && filled + count > mTriggerLevel) {
338 mIsArmed = false;
395 mIsArmed = true;
424 mIsArmed(true), // because initial fill level of zero is > mArmLevel
487 mIsArmed = true;
489 if (mIsArmed && filled - count < mTriggerLevel) {
496 mIsArmed = false;
650 mIsArmed = true
    [all...]
  /system/media/audio_utils/include/audio_utils/
fifo.h 437 bool mIsArmed; // whether currently armed
616 bool mIsArmed; // whether currently armed

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