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Searched
refs:mRenderState
(Results
1 - 15
of
15
) sorted by null
/frameworks/base/libs/hwui/
Layer.cpp
29
,
mRenderState
(renderState)
44
mRenderState
.unregisterLayer(this);
52
mRenderState
.postDecStrong(this);
BakedOpRenderer.cpp
35
OffscreenBuffer* buffer =
mRenderState
.layerPool().get(
mRenderState
, width, height);
41
mRenderState
.layerPool().putOrDelete(offscreenBuffer);
61
mRenderTarget.frameBufferId =
mRenderState
.createFramebuffer();
62
mRenderState
.bindFramebuffer(mRenderTarget.frameBufferId);
99
mRenderState
.deleteFramebuffer(mRenderTarget.frameBufferId);
106
OffscreenBuffer* buffer =
mRenderState
.layerPool().get(
mRenderState
, width, height);
119
mRenderState
.bindFramebuffer(0);
126
mRenderState
.debugOverdraw(true, true)
[
all
...]
VkLayer.cpp
30
surface = SkSurface::MakeRenderTarget(
mRenderState
.getGrContext(), SkBudgeted::kNo, info);
Caches.cpp
56
,
mRenderState
(&renderState)
168
if (
mRenderState
) {
170
for (std::set<Layer*>::iterator it =
mRenderState
->mActiveLayers.begin();
171
it !=
mRenderState
->mActiveLayers.end(); it++) {
182
memused,
mRenderState
->mActiveLayers.size());
BakedOpRenderer.h
60
,
mRenderState
(renderState)
66
RenderState& renderState() { return
mRenderState
; }
118
RenderState&
mRenderState
;
DeferredLayerUpdater.cpp
30
:
mRenderState
(renderState)
45
mRenderState
.unregisterDeferredLayerUpdater(this);
76
mLayer = mCreateLayerFn(
mRenderState
, mWidth, mHeight, mColorFilter, mAlpha, mMode, mBlend);
Layer.h
111
RenderState&
mRenderState
;
PatchCache.cpp
34
:
mRenderState
(renderState)
67
mRenderState
.meshState().deleteMeshBuffer(mMeshBuffer);
156
mRenderState
.meshState().genOrUpdateMeshBuffer(&mMeshBuffer,
204
mRenderState
.meshState().updateMeshBufferSubData(mMeshBuffer, newMesh->positionOffset, size,
Caches.h
191
RenderState*
mRenderState
;
DeferredLayerUpdater.h
113
RenderState&
mRenderState
;
PatchCache.h
164
RenderState&
mRenderState
;
GlopBuilder.cpp
65
:
mRenderState
(renderState)
80
mOutGlop->mesh.indices = {
mRenderState
.meshState().getQuadListIBO(), nullptr };
96
mRenderState
.meshState().getUnitQuadVBO(),
115
mRenderState
.meshState().getUnitQuadVBO(),
147
mOutGlop->mesh.indices = {
mRenderState
.meshState().getQuadListIBO(), nullptr };
161
mOutGlop->mesh.indices = {
mRenderState
.meshState().getQuadListIBO(), nullptr };
209
mOutGlop->mesh.indices = {
mRenderState
.meshState().getQuadListIBO(), nullptr };
624
&&
mRenderState
.stencil().isTestEnabled();
GlopBuilder.h
130
RenderState&
mRenderState
;
/frameworks/base/libs/hwui/renderthread/
RenderThread.h
95
RenderState& renderState() const { return *
mRenderState
; }
153
RenderState*
mRenderState
;
RenderThread.cpp
164
,
mRenderState
(nullptr)
198
mRenderState
= new RenderState(*this);
Completed in 98 milliseconds