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    Searched refs:mTransformToDisplayInverse (Results 1 - 6 of 6) sorted by null

  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 44 mTransformToDisplayInverse(false), mSurfaceDamage(), mLayer(layer)
102 bool mTransformToDisplayInverse;
SurfaceFlingerConsumer.cpp 126 mTransformToDisplayInverse = item->mTransformToDisplayInverse;
134 return mTransformToDisplayInverse;
  /frameworks/native/include/gui/
BufferItem.h 107 bool mTransformToDisplayInverse;
  /frameworks/native/libs/gui/
BufferItem.cpp 54 mTransformToDisplayInverse(false),
83 addAligned(size, mTransformToDisplayInverse);
171 writeAligned(buffer, size, mTransformToDisplayInverse);
237 readAligned(buffer, size, mTransformToDisplayInverse);
BufferQueueConsumer.cpp 218 outBuffer->mTransformToDisplayInverse =
BufferQueueProducer.cpp 863 item.mTransformToDisplayInverse =
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