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Searched
refs:mTransformToDisplayInverse
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h
44
mTransformToDisplayInverse
(false), mSurfaceDamage(), mLayer(layer)
102
bool
mTransformToDisplayInverse
;
SurfaceFlingerConsumer.cpp
126
mTransformToDisplayInverse
= item->
mTransformToDisplayInverse
;
134
return
mTransformToDisplayInverse
;
/frameworks/native/include/gui/
BufferItem.h
107
bool
mTransformToDisplayInverse
;
/frameworks/native/libs/gui/
BufferItem.cpp
54
mTransformToDisplayInverse
(false),
83
addAligned(size,
mTransformToDisplayInverse
);
171
writeAligned(buffer, size,
mTransformToDisplayInverse
);
237
readAligned(buffer, size,
mTransformToDisplayInverse
);
BufferQueueConsumer.cpp
218
outBuffer->
mTransformToDisplayInverse
=
BufferQueueProducer.cpp
863
item.
mTransformToDisplayInverse
=
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