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    Searched refs:mTriggerLevel (Results 1 - 2 of 2) sorted by null

  /system/media/audio_utils/
fifo.cpp 167 mArmLevel(fifo.mFrameCount), mTriggerLevel(0),
331 if (mIsArmed && filled + count > mTriggerLevel) {
372 if (mTriggerLevel > frameCount) {
373 mTriggerLevel = frameCount;
398 mTriggerLevel = highLevelTrigger;
404 *triggerLevel = mTriggerLevel;
423 mArmLevel(-1), mTriggerLevel(mFifo.mFrameCount),
489 if (mIsArmed && filled - count < mTriggerLevel) {
653 mTriggerLevel = triggerLevel;
659 *triggerLevel = mTriggerLevel;
    [all...]
  /system/media/audio_utils/include/audio_utils/
fifo.h 436 uint32_t mTriggerLevel; // trigger if armed and filled > trigger level after release()
615 uint32_t mTriggerLevel; // trigger if armed and filled < trigger level after release()

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