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    Searched refs:m_binding (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/vulkancts/framework/vulkan/
vkBuilderUtil.hpp 124 : m_binding (binding_)
131 const deUint32 m_binding; member in class:vk::DescriptorSetUpdateBuilder::Location
165 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, pImageInfo, DE_NULL, DE_NULL);
173 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, DE_NULL, pBufferInfo, DE_NULL);
181 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u, descriptorType, DE_NULL, DE_NULL, pTexelBufferView);
190 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, pImageInfo, DE_NULL, DE_NULL);
199 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, DE_NULL, pBufferInfo, DE_NULL);
208 return write(destSet, destLocation.m_binding, destLocation.m_arrayElement, numDescriptors, descriptorType, DE_NULL, DE_NULL, pTexelBufferView);
216 return copy(srcSet, srcLocation.m_binding, srcLocation.m_arrayElement, destSet, destLocation.m_binding, destLocation.m_arrayElement, 1u)
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 130 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; }
131 const tcu::Texture2D& get2D (void) const { DE_ASSERT(getType() == TYPE_2D && m_binding.tex2D != NULL); return *m_binding.tex2D; }
132 const tcu::Texture3D& get3D (void) const { DE_ASSERT(getType() == TYPE_3D && m_binding.tex3D != NULL); return *m_binding.tex3D; }
133 const tcu::TextureCube& getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP && m_binding.texCube != NULL); return *m_binding.texCube; }
134 const tcu::Texture1DArray& get1DArray (void) const { DE_ASSERT(getType() == TYPE_1D_ARRAY && m_binding.tex1DArray != NULL); return *m_binding.tex1DArray;
160 } m_binding; member in class:vkt::sr::TextureBinding
    [all...]
vktShaderRender.cpp 290 case TYPE_2D: m_binding.tex2D = loadTexture2D(archive, filename).release(); break;
300 m_binding.tex1D = tex1D;
307 m_binding.tex2D = tex2D;
314 m_binding.tex3D = tex3D;
321 m_binding.texCube = texCube;
328 m_binding.tex1DArray = tex1DArray;
335 m_binding.tex2DArray = tex2DArray;
342 m_binding.texCubeArray = texCubeArray;
349 case TYPE_1D: delete m_binding.tex1D; break;
350 case TYPE_2D: delete m_binding.tex2D; break
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  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 102 const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding.tex2D; }
103 const glu::TextureCube* getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP); return m_binding.texCube; }
104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;}
105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; }
116 } m_binding; member in class:deqp::gls::TextureBinding
glsShaderRenderCase.cpp 73 m_binding.tex2D = tex2D;
80 m_binding.texCube = texCube;
87 m_binding.tex2DArray = tex2DArray;
94 m_binding.tex3D = tex3D;
100 m_binding.tex2D = DE_NULL;
111 m_binding.tex2D = tex2D;
117 m_binding.texCube = texCube;
123 m_binding.tex2DArray = tex2DArray;
129 m_binding.tex3D = tex3D;

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