/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.hpp | 95 int getViewportHeight (void) const { return m_viewportHeight; } 115 int m_viewportHeight;
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glsShaderPerformanceMeasurer.cpp | 126 , m_viewportHeight (measureType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 137 << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::EndMessage; 161 bool heightTooSmall = m_renderCtx.getRenderTarget().getHeight() < m_viewportHeight; 166 (heightTooSmall ? string(widthTooSmall ? ", " : "") + "height must be at least " + de::toString(m_viewportHeight) : "") + 171 de::inRange(m_viewportHeight, 1, m_renderCtx.getRenderTarget().getHeight())); 263 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); 305 deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)m_viewportHeight * numQuadGrids; 325 deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)m_viewportHeight * numQuadGrids; 353 m_viewportHeight = height;
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/external/deqp/modules/gles3/functional/ |
es3fFboTestCase.hpp | 66 int m_viewportHeight;
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es3fBlendTests.cpp | 146 int m_viewportHeight; 166 , m_viewportHeight (0) 194 m_viewportHeight = de::min<int>(m_renderHeight, MAX_VIEWPORT_HEIGHT); 198 m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); 199 m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); 208 m_viewportWidth, m_viewportHeight); 260 int viewportY = rnd.getInt(0, m_renderHeight - m_viewportHeight); 261 TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight); 262 TextureLevel referenceImg (renderedImg.getFormat(), m_viewportWidth, m_viewportHeight); 296 glViewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); [all...] |
es3fFboTestCase.cpp | 52 , m_viewportHeight (useScreenSizedViewport ? context.getRenderTarget().getHeight() : 128) 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight);
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es3fFramebufferBlitTests.cpp | 736 m_viewportHeight = m_context.getRenderTarget().getHeight(); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.hpp | 66 int m_viewportHeight;
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es31fAdvancedBlendTests.cpp | 152 const int m_viewportHeight; 180 , m_viewportHeight (de::min<int>(m_renderHeight, MAX_VIEWPORT_HEIGHT)) 275 m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight); 399 const int viewportY = rnd.getInt(0, m_renderHeight - m_viewportHeight); 403 TextureLevel renderedImg (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight); 452 gl.viewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); 506 quad.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
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es31fFboTestCase.cpp | 52 , m_viewportHeight (useScreenSizedViewport ? context.getRenderTarget().getHeight() : 128) 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight);
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/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 319 int m_viewportHeight; 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 674 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); 785 de::inRange(m_viewportHeight, 1, m_renderCtx.getRenderTarget().getHeight())); 888 m_viewportHeight = (int)(targetRatioSqrt * (float)m_viewportHeight); 889 TCU_CHECK_MSG(m_viewportWidth >= 1 && m_viewportHeight >= 1, "Can't decrease viewport size enough to achieve low-enough draw times"); 899 log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::EndMessage; [all...] |
es2pShaderCompilationCases.cpp | 489 int m_viewportHeight; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 319 int m_viewportHeight; 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 674 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); 785 de::inRange(m_viewportHeight, 1, m_renderCtx.getRenderTarget().getHeight())); 888 m_viewportHeight = (int)(targetRatioSqrt * (float)m_viewportHeight); 889 TCU_CHECK_MSG(m_viewportWidth >= 1 && m_viewportHeight >= 1, "Can't decrease viewport size enough to achieve low-enough draw times"); 899 log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::EndMessage; [all...] |
es3pShaderCompilationCases.cpp | 489 int m_viewportHeight; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureTestUtil.hpp | 244 float m_viewportHeight;
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vktTextureTestUtil.cpp | 424 , m_viewportHeight ((float)renderHeight) [all...] |