/external/deqp/modules/gles3/functional/ |
es3fShaderIndexingTests.cpp | 808 int numCols = getDataTypeMatrixNumColumns(varType); 810 const char* matSizeName = getIntUniformName(numCols); 834 if (numCols >= 2) op << ", ui_one"; 835 if (numCols >= 3) op << ", ui_two"; 836 if (numCols >= 4) op << ", ui_three"; 862 if (numCols >= 2) op << " tmp[1] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 863 if (numCols >= 3) op << " tmp[2] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n"; 864 if (numCols >= 4) op << " tmp[3] = ${VEC_TYPE}(coords.wxyz) * 0.125;\n"; 869 if (numCols >= 2) op << " tmp[ui_one] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 870 if (numCols >= 3) op << " tmp[ui_two] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n" [all...] |
es3fPrimitiveRestartTests.cpp | 296 // Generate a numRows x numCols arrangement of line polygons of different vertex counts. 300 const int numCols = 4; 306 for (int col = 0; col < numCols; col++) 308 float centerX = -1.0f + 2.0f * ((float)col + 0.5f) / (float)numCols; 309 int numVertices = row*numCols + col + 1; 313 float fx = centerX + 0.9f * deFloatCos((float)i*2.0f*DE_PI / (float)numVertices) / (float)numCols; 322 if (col < numCols - 1 || row < numRows - 1) // Add a restart after all but last polygon. 363 // Generate a numRows x numCols arrangement of triangle fan polygons of different vertex counts. 367 const int numCols = 4; 373 for (int col = 0; col < numCols; col++ [all...] |
es3fInstancedRenderingTests.cpp | 496 int numCols = glu::getDataTypeMatrixNumColumns(m_rgbAttrType); 498 glVertexAttribPointer(curLoc, numRows, GL_FLOAT, GL_FALSE, numCols*numRows*(int)sizeof(float), attrPtr);
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/external/skia/gm/ |
beziereffects.cpp | 122 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3))); 123 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols); 124 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 207 if (numCols == col) { 262 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3))); 263 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols); 264 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 340 if (numCols == col) { 482 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3))); 483 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols); [all...] |
gaussianedge.cpp | 98 int numCols = kNumBaseCols; 100 numCols++; 103 return SkISize::Make(kPad + numCols*(kCellWidth+kPad),
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderIndexingTests.cpp | 888 int numCols = getDataTypeMatrixNumColumns(varType); 890 const char* matSizeName = getIntUniformName(numCols); 914 if (numCols >= 2) op << "layout(std140, binding = 1) uniform something1 { mediump int ui_one; };\n"; 915 if (numCols >= 3) op << "layout(std140, binding = 2) uniform something2 { mediump int ui_two; };\n"; 916 if (numCols >= 4) op << "layout(std140, binding = 3) uniform something3 { mediump int ui_three; };\n"; 920 op << "layout(std140, binding = " << numCols << ") uniform something" << numCols << " { mediump int " << matSizeName << "; };\n"; 941 if (numCols >= 2) op << " tmp[1] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 942 if (numCols >= 3) op << " tmp[2] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n"; 943 if (numCols >= 4) op << " tmp[3] = ${VEC_TYPE}(coords.wxyz) * 0.125;\n" [all...] |
/external/deqp/modules/gles2/scripts/ |
genutil.py | 596 def __init__ (self, numCols, numRows, scalars): 597 assert len(scalars) == numRows*numCols 598 self.numCols = numCols 603 def identity (numCols, numRows): 605 for col in range(0, numCols): 608 return Mat(numCols, numRows, scalars) 611 assert 0 <= colNdx and colNdx < self.numCols 616 assert 0 <= colNdx and colNdx < self.numCols 620 def toMatrix (self, numCols, numRows) [all...] |
gen-conversions.py | 99 def combineMat(numCols, numRows, comps): 103 res.append(Mat(numCols, numRows, scalars))
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/packages/apps/Camera2/src/com/android/camera/util/ |
CaptureDataSerializer.java | 190 int numCols = lensShading.getColumnCount(); 199 for (int c = 0; c < numCols; c++) { 202 if (c < numCols - 1) {
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/external/deqp/modules/gles3/scripts/ |
genutil.py | 739 def __init__ (self, numCols, numRows, scalars): 740 assert len(scalars) == numRows*numCols 741 self.numCols = numCols 746 def fromScalar (numCols, numRows, scalar): 748 for col in range(0, numCols): 751 return Mat(numCols, numRows, scalars) 754 def identity (numCols, numRows): 755 return Mat.fromScalar(numCols, numRows, 1.0) 758 assert 0 <= colNdx and colNdx < self.numCols [all...] |
gen-conversions.py | 102 def combineMat(numCols, numRows, comps): 106 res.append(Mat(numCols, numRows, scalars))
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/external/deqp/modules/gles31/scripts/ |
genutil.py | 741 def __init__ (self, numCols, numRows, scalars): 742 assert len(scalars) == numRows*numCols 743 self.numCols = numCols 748 def fromScalar (numCols, numRows, scalar): 750 for col in range(0, numCols): 753 return Mat(numCols, numRows, scalars) 756 def identity (numCols, numRows): 757 return Mat.fromScalar(numCols, numRows, 1.0) 760 assert 0 <= colNdx and colNdx < self.numCols [all...] |
/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationPrimitiveDiscardTests.cpp | 114 const int numCols = intPow(numChoices, 6/2); // sqrt(numChoices**6) == sqrt(number of primitives) 115 const int numRows = numCols; 130 const int col = index % numCols; 131 const int row = index / numCols; 133 result.push_back((float)2.0f / (float)numCols); 136 result.push_back((float)col / (float)numCols * 2.0f - 1.0f);
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/dalvik/opcode-gen/ |
opcode-gen.awk | 236 function colPrint(value, isLast, col, numCols, colWidth, linePrefix) { 237 isLast = (isLast || (col == numCols)); 243 return (col % numCols) + 1;
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 738 DataType getDataTypeMatrix (int numCols, int numRows) 740 DE_ASSERT(de::inRange(numCols, 2, 4) && de::inRange(numRows, 2, 4)); 741 return (DataType)((int)TYPE_FLOAT_MAT2 + (numCols-2)*3 + (numRows-2));
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gluShaderUtil.hpp | 224 DataType getDataTypeMatrix (int numCols, int numRows);
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
vktFragmentOperationsScissorMultiViewportTests.cpp | 390 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numScissors))); 391 const int numRows = deCeilFloatToInt32(static_cast<float>(numScissors) / static_cast<float>(numCols)); 392 const int rectWidth = renderSize.x() / numCols; 403 const bool nextRow = (scissorNdx != 0) && (scissorNdx % numCols == 0); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.cpp | 451 int numCols = de::min(maxQuadsX, numQuads); 464 renderQuadGridReference(reference, numQuads, numCols, refPtr + offset + curOffset); 466 rendered.setSize(numCols*VERIFY_QUAD_SIZE, numRows*VERIFY_QUAD_SIZE);
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/frameworks/base/tools/aapt/ |
Images.cpp | 558 int numCols; 691 numCols = numXDivs + 1; 693 numCols--; 696 numCols--; 708 if (numRows * numCols > 0x7F) { 713 numColors = numRows * numCols; [all...] |
/frameworks/base/tools/aapt2/compile/ |
Png.cpp | 992 int numCols; [all...] |
/device/google/contexthub/firmware/os/cpu/cortexm4/inc/cpu/cmsis/ |
arm_math.h | 197 * uint16_t numCols; // number of columns of the matrix. 204 * an array of data. The array is of size <code>numRows X numCols</code> 208 * pData[i*numCols + j] [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 560 int numCols; 583 int numCols = matrices[matNdx].numCols; 585 for (int colNdx = 0; colNdx < numCols; colNdx++)
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/external/eigen/Eigen/src/plugins/ |
BlockMethods.h | 705 /// \param numCols the number of columns in the block 715 inline ColsBlockXpr middleCols(Index startCol, Index numCols) 717 return ColsBlockXpr(derived(), 0, startCol, rows(), numCols); 722 inline ConstColsBlockXpr middleCols(Index startCol, Index numCols) const 724 return ConstColsBlockXpr(derived(), 0, startCol, rows(), numCols); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutCase.cpp | 900 const int numCols = glu::getDataTypeMatrixNumColumns(basicType); 905 for (int colNdx = 0; colNdx < numCols; colNdx++) 933 const int numCols = glu::getDataTypeMatrixNumColumns(basicType); 936 for (int colNdex = 0; colNdex < numCols; colNdex++) 950 for (int colNdex = 0; colNdex < numCols; colNdex++) [all...] |
/external/autotest/frontend/client/src/autotest/common/spreadsheet/ |
Spreadsheet.java | 485 int numCols = table.getCellCount(row); 486 return table.getCellFormatter().getElement(row, numCols - 1).getOffsetHeight() -
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