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Searched
refs:numIndexBuffers
(Results
1 - 2
of
2
) sorted by null
/cts/tests/tests/openglperf/src/android/openglperf/cts/
GlVboPerfTest.java
42
final int[]
numIndexBuffers
= {1, 10, 100, 200, 400}; // per vertex buffer
43
float[] fpsVbo = new float[
numIndexBuffers
.length];
44
float[] fpsNonVbo = new float[
numIndexBuffers
.length];
46
for (int i = 0; i <
numIndexBuffers
.length; i++) {
47
runRendering(0, true, true,
numIndexBuffers
[i]);
49
runRendering(0, true, false,
numIndexBuffers
[i]);
58
for (int i = 0; i <
numIndexBuffers
.length; i++) {
59
msgIndex.append(
numIndexBuffers
[i]).append(" ");
90
int
numIndexBuffers
) throws Exception {
97
intent.putExtra(GlPlanetsActivity.INTENT_EXTRA_NUM_INDEX_BUFFERS,
numIndexBuffers
);
[
all
...]
Sphere.java
52
public Sphere(int nSlices, float x, float y, float z, float r, int
numIndexBuffers
) {
67
mIndices = new ShortBuffer[
numIndexBuffers
];
68
mNumIndices = new int[
numIndexBuffers
];
70
int noIndicesPerBuffer = (mTotalIndices /
numIndexBuffers
/ 6) * 6;
71
for (int i = 0; i <
numIndexBuffers
- 1; i++) {
74
mNumIndices[
numIndexBuffers
- 1] = mTotalIndices - noIndicesPerBuffer *
75
(
numIndexBuffers
- 1);
77
for (int i = 0; i <
numIndexBuffers
; i++) {
126
for (int i = 0; i <
numIndexBuffers
; i++) {
Completed in 364 milliseconds