/external/deqp/modules/gles3/functional/ |
es3fShaderLoopTests.cpp | 190 static ShaderEvalFunc getLoopEvalFunc (int numIters) 192 switch (numIters % 4) 484 int numIters = 3; // actual number of iterations 523 numIters = 0; 528 numIters = 0; 533 numIters = 1; 538 numIters = 2; 549 numIters = 2 * iterCount; 555 numIters = 2 * iterCount; 561 numIters = 0 [all...] |
es3fColorClearTest.cpp | 56 ColorClearCase(Context& context, const char* name, int numIters, int numClearsMin, int numClearsMax, bool testAlpha, bool testScissoring, bool testColorMasks, bool firstClearFull) 58 , m_numIters (numIters)
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es3fDepthStencilClearTests.cpp | 121 DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked); 145 DepthStencilClearCase::DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked) 151 , m_numIters (numIters)
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es3fFlushFinishTests.cpp | 155 void setShaderIterCount (int numIters); 263 void FlushFinishCase::setShaderIterCount (int numIters) 266 gl.uniform1i(m_iterCountLoc, numIters);
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/external/deqp/modules/gles2/functional/ |
es2fShaderLoopTests.cpp | 193 static ShaderEvalFunc getLoopEvalFunc (int numIters) 195 switch (numIters % 4) 522 int numIters = 3; // actual number of iterations 567 numIters = 0; 572 numIters = 0; 577 numIters = 1; 582 numIters = 2; 593 numIters = 2 * iterCount; 599 numIters = 2 * iterCount; 605 numIters = 0 [all...] |
es2fDebugMarkerTests.cpp | 118 const int numIters = 1000; 122 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
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es2fColorClearTest.cpp | 56 ColorClearCase(Context& context, const char* name, int numIters, int numClearsMin, int numClearsMax, bool testAlpha, bool testScissoring, bool testColorMasks, bool firstClearFull) 58 , m_numIters (numIters)
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es2fDepthStencilClearTests.cpp | 121 DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked); 145 DepthStencilClearCase::DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked) 151 , m_numIters (numIters)
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderLoopTests.cpp | 240 static ShaderEvalFunc getLoopEvalFunc (int numIters) 242 switch (numIters % 4) 606 int numIters = 3; // actual number of iterations 645 numIters = 0; 650 numIters = 0; 655 numIters = 1; 660 numIters = 2; 671 numIters = 2 * iterCount; 677 numIters = 2 * iterCount; 683 numIters = 0 [all...] |
/external/deqp/framework/delibs/deutil/ |
deTimerTest.c | 40 const int numIters = 25; 54 for (iter = 0; iter < numIters; iter++) 61 printf("Iter %d / %d: %d ms %s timer\n", iter+1, numIters, interval, (isSingle ? "single" : "interval"));
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/external/deqp/framework/delibs/decpp/ |
deSpinBarrier.cpp | 186 const int numIters = 10000; 189 for (int iterNdx = 0; iterNdx < numIters; iterNdx++) 286 const int numIters = 10000; 290 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
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/external/skia/src/codec/ |
SkJpegCodec.cpp | [all...] |
/external/deqp/modules/egl/ |
teglColorClearCase.cpp | 185 const int numIters = 3; 206 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
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teglRenderTests.cpp | 701 const int numIters = 2; 728 drawOps.resize(numContexts*drawsPerCtx*numIters); 756 for (int iterNdx = 0; iterNdx < numIters; iterNdx++) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiObjectManagementTests.cpp | [all...] |