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  /external/skia/experimental/svg/model/
SkSVGStop.cpp 22 void SkSVGStop::setStopOpacity(const SkSVGNumberType& opacity) {
23 fStopOpacity = SkTPin<SkScalar>(opacity.value(), 0, 1);
39 if (const auto* opacity = v.as<SkSVGNumberValue>()) {
40 this->setStopOpacity(*opacity);
SkSVGNode.cpp 68 void SkSVGNode::setFillOpacity(const SkSVGNumberType& opacity) {
70 SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1)));
77 void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) {
79 SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1)));
86 void SkSVGNode::setStrokeOpacity(const SkSVGNumberType& opacity) {
88 SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1)));
108 if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) {
109 this->setFillOpacity(*opacity);
118 if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) {
119 this->setOpacity(*opacity);
    [all...]
SkSVGRenderContext.h 92 void applyOpacity(SkScalar opacity, uint32_t flags);
SkSVGRenderContext.cpp 280 if (auto* opacity = attrs.fOpacity.getMaybeNull()) {
281 this->applyOpacity(opacity->value(), flags);
289 void SkSVGRenderContext::applyOpacity(SkScalar opacity, uint32_t flags) {
290 if (opacity >= 1) {
297 // We can apply the opacity as paint alpha iif it only affects one atomic draw.
305 SkScalarRoundToInt(opacity * pctx->fFillPaint.getAlpha()));
308 SkScalarRoundToInt(opacity * pctx->fStrokePaint.getAlpha()));
313 opacityPaint.setAlpha(opacity_to_alpha(opacity));
  /external/replicaisland/src/com/replica/replicaisland/
DrawableBitmap.java 60 public void setOpacity(float opacity) {
61 mOpacity = opacity;
110 final float opacity = mOpacity; local
122 || opacity == 0.0f
134 if (opacity < 1.0f) {
135 gl.glColor4f(opacity, opacity, opacity, opacity);
141 if (opacity < 1.0f)
    [all...]
FadeDrawableComponent.java 86 float opacity = mInitialOpacity; local
99 opacity = mTargetOpacity;
102 opacity = Lerp.lerp(mInitialOpacity, mTargetOpacity, mDuration, elapsed);
104 opacity = Lerp.ease(mInitialOpacity, mTargetOpacity, mDuration, elapsed);
119 bitmap.setOpacity(opacity);
127 ((DrawableBitmap)drawable).setOpacity(opacity);
MotionBlurComponent.java 101 final float opacity = (STEP_COUNT - x) * OPACITY_STEP;
102 stepImage.setOpacity(opacity);
SpriteComponent.java 210 public final void setOpacity(float opacity) {
211 mOpacity = opacity;
  /frameworks/base/graphics/java/android/graphics/drawable/
RippleForeground.java 185 final ObjectAnimator opacity = ObjectAnimator.ofFloat(this, OPACITY, 1); local
186 opacity.setAutoCancel(true);
187 opacity.setDuration(OPACITY_ENTER_DURATION_FAST);
188 opacity.setInterpolator(LINEAR_INTERPOLATOR);
191 set.play(tweenOrigin).with(tweenRadius).with(opacity);
254 final ObjectAnimator opacity = ObjectAnimator.ofFloat(this, OPACITY, 0); local
255 opacity.setAutoCancel(true);
256 opacity.setDuration(opacityDuration)
306 final RenderNodeAnimator opacity = new RenderNodeAnimator(mPropPaint, local
    [all...]
RippleBackground.java 90 // Linear enter based on current opacity.
94 final ObjectAnimator opacity = ObjectAnimator.ofFloat(this, OPACITY, 1); local
95 opacity.setAutoCancel(true);
96 opacity.setDuration(duration);
97 opacity.setInterpolator(LINEAR_INTERPOLATOR);
99 return opacity;
107 final ObjectAnimator exit = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 0);
114 // Linear "fast" enter based on current opacity.
118 final ObjectAnimator enter = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 1)
    [all...]
ScaleDrawable.java 204 final int opacity = d.getOpacity(); local
205 if (opacity == PixelFormat.OPAQUE && d.getLevel() < MAX_LEVEL) {
209 return opacity;
  /external/autotest/frontend/client/src/autotest/public/
standard.css 15 opacity: 0.3;
16 filter: alpha(opacity=30);
110 opacity: .5;
112 filter: alpha(opacity=40);
128 opacity: .5;
130 filter: alpha(opacity=40);
  /frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
Volume.java 58 public void addLook(String name, int[][] color, int[][] opacity) {
59 mLooks.put(name, new Look(name, color, opacity));
91 public Look(String name, int[][] color, int[][] opacity) {
93 mOpacity = opacity;
bricked.rs 25 rs_allocation opacity;
27 // output a single bit per pixel volume based on opacity
58 uchar op = rsGetElementAt_uchar(opacity, intensity);
  /external/autotest/client/site_tests/documentscan_AppTestWithFakeLorgnette/document_scan_test_app/
scan.css 14 opacity:0.6;
  /packages/apps/TV/src/com/android/tv/tuner/data/
Cea708Data.java 149 public final int opacity; field in class:Cea708Data.CaptionColor
154 public CaptionColor(int opacity, int red, int green, int blue) {
155 this.opacity = opacity;
163 OPACITY_MAP[opacity], COLOR_MAP[red], COLOR_MAP[green], COLOR_MAP[blue]);
  /external/skia/experimental/docs/
svgBackend.js 58 var opacity = svg_opacity(display.paint.color);
59 cache.element.setAttribute("fill-opacity", opacity);
60 cache.element.setAttribute("stroke-opacity", opacity);
119 var style = "stop-color:" + svg_rbg(stop.color) + "; stop-opacity:"
  /external/ImageMagick/www/source/core/
sigmoidal-contrast.c 32 pixels[x].opacity=RoundToQuantum(SigmoidalContrast(pixels[x].opacity));
  /external/ImageMagick/coders/
gif.c 163 % MagickBooleanType DecodeImage(Image *image,const ssize_t opacity)
169 % o opacity: The colormap index associated with the transparent color.
395 static MagickBooleanType DecodeImage(Image *image,const ssize_t opacity,
450 SetPixelAlpha(image,index == opacity ? TransparentAlpha : OpaqueAlpha,q);
986 opacity;
1044 opacity=(-1);
1078 opacity=(ssize_t) buffer[3];
977 opacity; local
1505 opacity; local
    [all...]
xpm.c 914 opacity,
933 opacity=(-1);
953 if (opacity < 0)
955 opacity=i;
961 image->colormap[opacity].alpha;
963 opacity=i;
965 if (opacity == -1)
971 if (opacity < 0)
973 opacity=i;
979 image->colormap[opacity].alpha
906 opacity, local
    [all...]
sixel.c 1192 opacity, local
    [all...]
  /packages/apps/DocumentsUI/src/com/android/documentsui/
DragShadowBuilder.java 84 int opacity = (int) (255 * 0.1); local
85 paint.setShadowLayer(mShadowRadius, 0, 0, Color.argb(opacity, 0, 0, 0));
89 opacity = (int) (255 * 0.24);
90 paint.setShadowLayer(mShadowRadius, 0, mShadowRadius, Color.argb(opacity, 0, 0, 0));
  /external/ImageMagick/www/api/
paint.php 183 <p>TransparentPaintImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
191 const PixelInfo *target,const Quantum opacity,
210 <dt>opacity</dt>
211 <dd>the replacement opacity value. </dd>
225 <p>TransparentPaintImageChroma() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
233 const PixelInfo *low,const PixelInfo *high,const Quantum opacity,
256 <dt>opacity</dt>
257 <dd>the replacement opacity value. </dd
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1_1helper.h 25 D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), FLOAT opacity = 1.0, ID2D1Brush *opacityBrush = NULL,
27 D2D1_LAYER_PARAMETERS1 r = {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity,
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
ErrorFragment.java 73 final int opacity = drawable.getOpacity(); local
74 mIsBackgroundTranslucent = (opacity == PixelFormat.TRANSLUCENT
75 || opacity == PixelFormat.TRANSPARENT);

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