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    Searched refs:outSlot (Results 1 - 21 of 21) sorted by null

  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposerBufferCache.cpp 30 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer)
41 *outSlot = slot;
HWComposerBufferCache.h 50 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer);
FramebufferSurface.h 72 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer,
FramebufferSurface.cpp 126 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot,
139 &outSlot, &outBuffer);
180 &outSlot, &outBuffer);
  /frameworks/native/libs/gui/tests/
BufferItemConsumer_test.cpp 74 void DequeueBuffer(int* outSlot) {
75 ASSERT_NE(outSlot, nullptr);
88 *outSlot = slot;
101 void AcquireBuffer(int* outSlot) {
102 ASSERT_NE(outSlot, nullptr);
108 *outSlot = buffer.mSlot;
Malicious.cpp 48 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override {
49 return mProducer->attachBuffer(outSlot, buffer);
BufferQueue_test.cpp 538 int outSlot;
539 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&outSlot, buffer));
540 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&outSlot, buffer));
545 ASSERT_EQ(OK, mProducer->attachBuffer(&outSlot, buffer));
547 ASSERT_EQ(OK, mProducer->detachBuffer(outSlot));
550 ASSERT_EQ(OK, mConsumer->attachBuffer(&outSlot, buffer));
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  /frameworks/native/include/gui/
BufferQueueProducer.h 83 status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence,
95 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer);
IGraphicBufferConsumer.h 104 // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of the buffer did not
109 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) = 0;
GLConsumer.h 175 // When outSlot is not nullptr, the current buffer slot index is also
177 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;