HomeSort by relevance Sort by last modified time
    Searched refs:pivb (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTShadowVol.h 56 ID3D11Buffer *pivb; /*!< Two copies of the vertices */ member in struct:PVRTShadowVolShadowMesh
59 unsigned int pivb; /*!< Two copies of the vertices */ member in struct:PVRTShadowVolShadowMesh
62 void *pivb; /*!< Two copies of the vertices */ member in struct:PVRTShadowVolShadowMesh
PVRTShadowVol.cpp 407 _ASSERT(psMesh->pivb == NULL);
418 hRes = pContext->pDev->CreateBuffer(&sVBBufferDesc, NULL, &psMesh->pivb) != S_OK;
429 hRes = pDeviceContext->Map(psMesh->pivb, 0, D3D11_MAP_WRITE_DISCARD, NULL, &data);
444 pContext->pglExt->glGenBuffersARB(1, &psMesh->pivb);
445 pContext->pglExt->glBindBufferARB(GL_ARRAY_BUFFER_ARB, psMesh->pivb);
451 psMesh->pivb = malloc(psMesh->nV * 2 * sizeof(*pvData));
452 pvData = (SVertexShVol*)psMesh->pivb;
479 pDeviceContext->Unmap(psMesh->pivb, 0);
574 psContext->pglExt->glDeleteBuffersARB(1, &psMesh->pivb);
578 FREE(psMesh->pivb);
    [all...]

Completed in 3655 milliseconds