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Searched
refs:ps30_input_count
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_decl_sm30.c
159
if (emit->
ps30_input_count
>= SVGA3D_INPUTREG_MAX)
163
emit->
ps30_input_count
++ );
226
emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->
ps30_input_count
);
227
emit->
ps30_input_count
++;
239
if (emit->
ps30_input_count
>= SVGA3D_INPUTREG_MAX)
242
reg = dst_register( SVGA3DREG_INPUT, emit->
ps30_input_count
++ );
278
if (emit->
ps30_input_count
>= SVGA3D_INPUTREG_MAX)
281
emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->
ps30_input_count
++ );
svga_tgsi_emit.h
79
int
ps30_input_count
;
member in struct:svga_shader_emitter
Completed in 67 milliseconds