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Searched
refs:quadsTex
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp
766
deUint32
quadsTex
= 2;
769
createQuadsTex2D(ctx,
quadsTex
, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
790
ctx.bindTexture(GL_TEXTURE_2D,
quadsTex
);
1008
deUint32
quadsTex
= 1;
1011
createQuadsTex2D(context,
quadsTex
, GL_RGBA, GL_UNSIGNED_BYTE, width, height)
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp
543
deUint32
quadsTex
= 2;
550
createQuadsTex2D(context,
quadsTex
, GL_RGBA, GL_UNSIGNED_BYTE, width, height);
575
context.bindTexture(GL_TEXTURE_2D,
quadsTex
);
627
deUint32
quadsTex
= 1;
634
createQuadsTex2D(context,
quadsTex
, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
671
context.bindTexture(GL_TEXTURE_2D,
quadsTex
);
696
context.bindTexture(GL_TEXTURE_2D,
quadsTex
);
870
deUint32
quadsTex
= 6;
872
createQuadsTex2D(context,
quadsTex
, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
918
context.bindTexture(GL_TEXTURE_2D,
quadsTex
);
[
all
...]
Completed in 68 milliseconds