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Searched
refs:quickRejected
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp
172
bool
quickRejected
= properties.getClipToBounds() && canvas->quickReject(bounds);
173
if (!
quickRejected
) {
/frameworks/base/libs/hwui/
FrameBuilder.cpp
280
bool
quickRejected
= mCanvasState.currentSnapshot()->getRenderTargetClip().isEmpty()
283
if (!
quickRejected
) {
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