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    Searched refs:quickRejected (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp 172 bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds);
173 if (!quickRejected) {
  /frameworks/base/libs/hwui/
FrameBuilder.cpp 280 bool quickRejected = mCanvasState.currentSnapshot()->getRenderTargetClip().isEmpty()
283 if (!quickRejected) {
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