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    Searched refs:recede (Results 1 - 10 of 10) sorted by null

  /external/llvm/include/llvm/CodeGen/
ScoreboardHazardRecognizer.h 78 void recede() { function in class:llvm::ScoreboardHazardRecognizer::Scoreboard
RegisterPressure.h 397 /// tracker before the first call to advance/recede.
409 /// Recede across the previous instruction.
410 void recede(SmallVectorImpl<RegisterMaskPair> *LiveUses = nullptr);
412 /// Recede across the previous instruction.
416 void recede(const RegisterOperands &RegOpers,
419 /// Recede until we find an instruction which is not a DebugValue.
  /external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
ScoreboardHazardRecognizer.h 79 void recede() { function in class:llvm::ScoreboardHazardRecognizer::Scoreboard
  /external/llvm/lib/CodeGen/
ScoreboardHazardRecognizer.cpp 237 ReservedScoreboard.recede();
239 RequiredScoreboard.recede();
RegisterPressure.cpp 720 /// Recede across the previous instruction. If LiveUses is provided, record any
725 void RegPressureTracker::recede(const RegisterOperands &RegOpers,
835 void RegPressureTracker::recede(SmallVectorImpl<RegisterMaskPair> *LiveUses) {
848 recede(RegOpers, LiveUses);
    [all...]
MachineScheduler.cpp 657 // Recede RegionBegin if an instruction moves above the first.
    [all...]
ScheduleDAGInstrs.cpp     [all...]
MachinePipeliner.cpp     [all...]
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
ScoreboardHazardRecognizer.cpp 239 ReservedScoreboard.recede();
241 RequiredScoreboard.recede();
  /prebuilts/tools/common/m2/repository/net/sourceforge/saxon/saxon/9.1.0.8/
saxon-9.1.0.8.jar 

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