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    Searched refs:resetBound (Results 1 - 6 of 6) sorted by null

  /external/skia/tools/gpu/gl/debug/
GrRenderBufferObj.h 25 void resetBound() { fBound = false; }
GrTextureUnitObj.cpp 16 fTexture->resetBound(this);
GrTextureObj.h 33 void resetBound(GrTextureUnitObj *referee) {
GrFrameBufferObj.h 37 void resetBound() { fBound = false; }
GrBufferObj.h 48 void resetBound() { fBound = false; }
DebugGLTestContext.cpp     [all...]

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