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Searched
refs:sRGBtoLinear12_16
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/src/Shader/
Constants.hpp
78
unsigned short
sRGBtoLinear12_16
[4096];
PixelRoutine.hpp
88
void
sRGBtoLinear12_16
(Vector4s &c);
Constants.cpp
298
sRGBtoLinear12_16
[i] = (unsigned short)(clamp(sw::sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
PixelRoutine.cpp
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