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    Searched refs:sRGBtoLinear12_16 (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/Shader/
Constants.hpp 78 unsigned short sRGBtoLinear12_16[4096];
PixelRoutine.hpp 88 void sRGBtoLinear12_16(Vector4s &c);
Constants.cpp 298 sRGBtoLinear12_16[i] = (unsigned short)(clamp(sw::sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
PixelRoutine.cpp     [all...]

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