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Searched
refs:s_constInVec4
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp
75
static const Vec4
s_constInVec4
[2] = { Vec4(1.4f, 0.2f, -0.5f, 0.7f), Vec4(0.2f, -1.0f, 0.5f, 0.8f) };
341
template <> inline tcu::Vec4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return
s_constInVec4
[inputNdx]; }
877
case TYPE_FLOAT_VEC4: writeVectorConstructor<4>(op,
s_constInVec4
[inNdx]); break;
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp
78
static const Vec4
s_constInVec4
[2] = { Vec4(1.4f, 0.2f, -0.5f, 0.7f), Vec4(0.2f, -1.0f, 0.5f, 0.8f) };
494
template <> inline tcu::Vec4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return
s_constInVec4
[inputNdx]; }
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp
83
static const Vec4
s_constInVec4
[2] = { Vec4(1.4f, 0.2f, -0.5f, 0.7f), Vec4(0.2f, -1.0f, 0.5f, 0.8f) };
499
template <> inline tcu::Vec4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return
s_constInVec4
[inputNdx]; }
[
all
...]
Completed in 1070 milliseconds