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    Searched refs:s_fragmentSource (Results 1 - 5 of 5) sorted by null

  /external/deqp/modules/gles31/functional/
es31fProgramPipelineStateQueryTests.cpp 63 static const char* const s_fragmentSource = "#version 310 es\n"
101 const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource);
240 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
es31fGeometryShaderTests.cpp     [all...]
es31fPrimitiveBoundingBoxTests.cpp     [all...]
  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 55 static const char* const s_fragmentSource = "#version 310 es\n"
553 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource));
  /external/deqp/modules/gles3/stress/
es3sDrawTests.cpp 59 static const char* const s_fragmentSource = "#version 300 es\n"
127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource));

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