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Searched
refs:s_fragmentSource
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles31/functional/
es31fProgramPipelineStateQueryTests.cpp
63
static const char* const
s_fragmentSource
= "#version 310 es\n"
101
const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(
s_fragmentSource
));
176
sources << glu::ProgramSeparable(true) << glu::FragmentSource(
s_fragmentSource
);
240
glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(
s_fragmentSource
));
es31fGeometryShaderTests.cpp
[
all
...]
es31fPrimitiveBoundingBoxTests.cpp
[
all
...]
/external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp
55
static const char* const
s_fragmentSource
= "#version 310 es\n"
553
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(
s_fragmentSource
));
/external/deqp/modules/gles3/stress/
es3sDrawTests.cpp
59
static const char* const
s_fragmentSource
= "#version 300 es\n"
127
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(
s_fragmentSource
));
Completed in 364 milliseconds